Checkpoint System
A plug-and-play checkpoint system for s&box with a built-in editor tool. Drop checkpoints anywhere in your scene with a single click, configure sequential or free-roam order, and hook into your own game systems via events.
What it does
Visual Placer Tool
Built-in editor tool to drop checkpoints anywhere in your scene with one click
Sequential or Free-Roam
Force checkpoints in order or let players hit them in any sequence
Event-Based Hooks
Fires events your game can listen to, zero dependencies, works with any setup
- Platform
- s&box
- Package Type
- Addon
- Developer
- THE RISE COLLECTION
- Category
- Game development tool
Questions
- What does the Checkpoint System do?
- It adds checkpoints to an s&box scene. A built-in editor tool drops them anywhere with one click, and you choose whether players have to hit them in order or in any sequence.
- How does it connect to the rest of a game?
- Through events. It fires them and your game listens, so it carries no dependencies and does not care how the rest of the project is built.
- What does the Checkpoint System cost?
- Nothing. It is free on s&box and the source is MIT on GitHub.
Get Checkpoint System
Free on s&box · MIT source on GitHub
